Come join us, Makers x Educators!
EDTECH 538-Maker Tech: Physical Computing for STEAM Education will be offered in the first session of Summer 2018.
Hope to see you in this exciting class!
What is this course about:
“Analyze, make, and apply maker tech for teaching and learning contexts. Leverage the power of programming and tinker with digital and physical artifacts for learning/practicing/applying knowledge in science, technology, art, engineering, and mathematics (STEAM).”
In this course, you will
- Explore and develop your own maker projects.
- Utilize intuitive block-based programming tools to create
games, science simulations, music instruments, art projects that
interact with circuits, everyday objects, and hardware.
- Experience computational thinking such as procedural abstraction and
algorithmic thinking, and unleash your creativity while experimenting
with hybrid projects of digital and physical objects.
- Create instructional units that integrate your own maker projects for your context of teaching.
Check out some cool course portfolios below: