The Virtual Worlds Best Practices in Education Conference www.vwbpe.org is looking for volunteers for three working groups pre-conference if you are interested. There will be a meeting of each before the end of the year with program development happening from January thru the conference in March.
Machinima is video recorded real-time in interactive 3D virtual worlds and video games such as Second Life, World of Warcraft, and even Club Penguin. The purpose of this new stream is to promote the production and use of machinima and virtual film making in education. Machinima is a method that allows educators, researchers, and students to create content in a virtual environment. This content can then be used in traditional, blended, and virtual environments.
This working group focuses on teen use of virtual worlds, created both by teens and their advisors/teachers, as methods of learning. Participants will share their best practices, successes/learning moments, and projects and how they were able to engage teens in learning opportunities. Teens are also encourage to submit their student projects as part of this stream. Examples would include:
- Youth and Technology (Discussion panel by teens for teens)
- Content Creation Challenge (Builds, tools, machinima, art)
- Combining Technologies (Blending Web and 3D)
- Virtual Fair (Demonstrations – science fair style poster sessions)
This group focuses on the development of international social events, non-English language mini-tracks and facilitates international social media and communications
To volunteer please sign up at http://bit.ly/vwbpe11cfv
If you have any questions, please let me know.